Have you ever stopped to think how the games are played by your participants? Or why do they like? Or what things would they change? The point TIC - Omnia El Teb and partnership Agargames have joined to launch last week in project "Do we meet to play," a workshop for critical analysis of games.

Taller crític d'anàlisi de videojocs
Taller crític d'anàlisi de videojocs. Author: El Teb. 2016. License: BY-SA.

Do we meet to play? was a series of three meetings of two hours each where it has played a critical analysis and thought about video games and their favorite participants and what they like and do not support about a video game. The activity is aimed at young people aged between 12 and 19 years and has developed to the point of its Omnia, Barcelona's Raval district.

This activity, free of charge, has been a first step in creating a club of players and players who want to experience new ways to play and understand the game from a different perspective. The aim is that young people participating from being a passive consumer video game to be a active player, bringing its vision and better understanding of what things are really positive what other games and upset.

The sessions took place on 27 and 29 June and 1 July. Here you have some pictures of the workshop!